Hi Zacharei
Welcome to the forums, firstly no these are not the official Onlive Forums

- I've been following the news of Onlive and thought I'd setup a forum so I could see what other people think about it.
Welldone for coming up for an idea involving on demand games. I'm sure on demand gaming as a concept has been thought about for years and it's good to see a company taking the plunge into a whole different way of looking at something.
I'll answer your list from what I've already read & watched about onlive below:
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1. How are you going to pay for all the servers?
Onlive won't be looking to cover cost's in the short term and have already been developing this idea for a number of years. When Onlive are up and running I would expect their revenue would be generated from a number of different sources, lets say:
- Annual/monthly subscriptions
- Onlive microconsole sales
- Profit from Games sold/rented using onlive
- Sponsorship & Advertising
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2. What about the users who want a hard copy of the product?
They would have to buy a copy for another platform, Onlive would be solely online platform.
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3. What about routers and wireless connections?
You would use the equipment you already have from your isp. The Onlive microconsole just connects to your current network connection. But you will require an internet connection of at least 1.5mb for SD & 5mb for HD.
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4. What about Mods, that's something that PC gamers enjoy, and I myself enjoy as well?
You would be limited to what was available on onlive.
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5.How will this community stay connected?
Through onlive servers, some clever friend interactions shown in this
onlive video around 17 mins in.
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6.Are your servers fully capable of serving a lot of people?
I'm sure Onlive will have plenty of servers in place for this and the number will only grow over time as the user base grows.
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7.Is there anyway to speed up the speed of light?
Yes, run with a torch

(the tourch has to be turned on for this to work)